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SOLVED!

Deciduous trees 24 orientation

Dave Brach
Advocate

I am trying to rotate the deciduous trees 24 object exactly how I want it, but there seems to be some kind of automatic orientation built into the object where it snaps to certain angles.  Is there a way to control this or turn it off?  (I am actually trying to place 2 objects on top of each other at 90°, but can't get it to work)


Screen Shot 2022-06-09 at 3.48.35 PM.png
Dave Brach/architect
AC26 MBP OS Ventura
AMD Radeon Pro 5300M 4 GB
Intel UHD Graphics 630 1536 MB
1 ACCEPTED SOLUTION

Accepted Solutions
Solution
Barry Kelly
Moderator

Those 'billboard' type trees are set to rotate to face the camera.

So every time you re-build in 3D or do a render (or fly-through), the object will turn automatically to face the camera.

So you should only ever need to place one.

They won't turn as you rotate in 3D - you have to rebuild and regenerate the view.

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

View solution in original post

1 REPLY 1
Solution
Barry Kelly
Moderator

Those 'billboard' type trees are set to rotate to face the camera.

So every time you re-build in 3D or do a render (or fly-through), the object will turn automatically to face the camera.

So you should only ever need to place one.

They won't turn as you rotate in 3D - you have to rebuild and regenerate the view.

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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