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New BIMx : different results android vs ios vs pc

_Salmon
Newcomer
Hi all,
do you know why the visualization on ipad is so plain? i've bimx premium license.
ipad pro 12,9
samsung s6
windows 10 - microsoft edge
Since AC6

Win10pro / Intel Xeon E5-1650v4 / 128Gb DDR4 2400 MHz ECC REG / NVIDIA GeForce GTX 1080 / SSD Toshiba 512GB M.2
5 REPLIES 5

SeRohde
Enthusiast
Hi _Salmon,

honestly I never used BIMx actively, even if we have some licences and I don't have deep knowlegde of the features each GPU of the 3 devices you have checked on has.

The Samsung Phone and the iPad use the mobile client and have somewhat limited GPU-Features (OpenGL, Direct3D, DirectX), while the Windows Client gets the benefits of a "full-fledged" GPU.

The iPad Pro 12.9-in had several releases with different specs. over the years (4 generations)

My Guess is, that it's GPU just can't draw the shadows like the others. Maybe someone with more know-how can answer if this is Open GL or DirectX related, i'd be interessed too.

TL;DR maybe the iPad Pro 12.9-in 3rd or 4th generation can render it, while older models not.

Timeline_of_iPad_models
List_of_iOS_devices#iPad (Scroll to iPad Pro section: Processor > Graphics Processor)

Cheers, S.
Admin of BIM [Cloud] [SaaS] [Server] | AC 19-25 [Win&Mac Clients] | VM's

Minh Nguyen
Graphisoft Moderator
Graphisoft Moderator
Hi,

Thank you for your report, and I am very sorry about the issue!

Since the new BIMx app on iOS is equipped with a new engine, there will be some difference between the platform (on Android, Web Viewer and Desktop Viewer, the old engine is still being used). I have forwarded your question to our colleagues in the Technical Support team for further investigation. Once I have the answer I will let you know.

Have a great day!

Best regards,
Minh

Minh Nguyen
Technical Support Engineer
GRAPHISOFT

Minh Nguyen
Graphisoft Moderator
Graphisoft Moderator
Hi all,

The difference in visualization is caused by the new 3D Engine of BIMx on iOS that we released in July.

The new BIMx engine doesn't use the pre-calculated Global Illumination, which is an old method that we used to generate lighting and shadow in the old BIMx (which is time consuming during BIMx model export).

This new rendering method uses real-time ambient occlusion algorithm (GTAO) that is calculated locally on the mobile device. With renewing the 3D Engine, we reached our most important purpose: the ability to open 3D models regardless of their size.

Since this is the first implementation of an innovative new method, we can surely fine-tune it and enhance its visual results. We are currently investigating with high priority what and how should we improve on the rendering capabilities. We are doing our best to implement significant 3D improvements in order to get a more realistic visualization than the previous app had.

Alternatively, BIMx (legacy) is available for free in App Store that has all the popular features of BIMx PRO.

This app uses the old 3D Engine, similarly to the current version of BIMx Web Viewer. It should help to render the 3D model similarly to what you have on Android and Web Viewer/Desktop Viewer. Please note that the legacy mobile app will not receive further developments in the future.

I hope this answers your question! Please let me know if you have any further questions.

Best regards,
Minh

Minh Nguyen
Technical Support Engineer
GRAPHISOFT

leceta
Expert
So in sum, the new bimx engine opens bigger files, and exports from AC are faster because the new GI approach, but as a consequence, image quality has been downgraded???

Minh Nguyen
Graphisoft Moderator
Graphisoft Moderator
leceta wrote:
So in sum, the new bimx engine opens bigger files, and exports from AC are faster because the new GI approach, but as a consequence, image quality has been downgraded???
Hi,

Thank you for your concern! It is true that, at the moment, the 3D visualization is not quite good, but there are surely rooms for improvement! We are doing our best to enhance the rendering capabilities for a more realistic visualization.

I am very sorry for the inconvenience, and thank you very much for your understanding!

Have a great day!
Best regards,
Minh

Minh Nguyen
Technical Support Engineer
GRAPHISOFT

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