There is your problem. The 3D window will use the OpenGL surface (default) which is based on the image provided at the bottom of the Surface Dialogue. In your case, both surfaces are using the same image. Add your red image to your projects library, then click on the Search at the bottom of the Surfaces Dialogue, find and change it.
If you are wanting to render it, you will have to add a red Colorize filter to the Color Channel on the Cinerender page. The may be a bit troublesome given that I do not believe the Color Channel is layered by default, which means you will need to rebuild it from scratch in order to add it.
ps. For anyone using AC25, has Cinerender texture editing been updated yet? Does Redshift use the same textures?
AC18-23 AUS 7000 Self-taught, bend it till it breaks. Win10 | E5620 x 2 | 24GB | K2200