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Wall Schedule not correct

Johann_P
Advocate

Wall Schedules sure are getting the better of me today.

 

So:

 

In my schedule is 2 walls.

I'm using 2x 70mm wood studs in both. 

 

The one wall shows both these studs in the schedule.

The other wall only shows 1x stud, but actually does have 2 studs.

 

What am I doing wrong?

 

Archi167.jpg

Archi166.jpg

  

 

ArchiCAD24 - since Nov 2020
Revit - 2005 to 2020
Windows 10 Pro
2 screens: nvidia quadro RTX 4000
6 REPLIES 6
Gerry Leonor
Advisor

just a heads up -- W09 also seems to be missing the third 58mm thick Wood building material. the thicknesses don't add up to 475mm especially without the missing 70mm thick wood stud.

 

perhaps this is related to the missing second 70mm stud. i'd ask if you have "Merge uniform items" selected, but it clearly isn't, considering W08 shows everything correctly.

 

can you take a screenshot of your the schedule's Scheme Settings?

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Johann_P
Advocate

Thanks everyone.

To continue this, here is a longer description of what's happening:

 

1) Custom Text Columns

I have 2x custom text columns in the schedule.

This is to add additional info ie. stud spacing, etc.

As soon as there is text in the Custom Text Columns AND I make an edit to the Composite, like add an addition skin, the schedule adds the new skin AND shows the skin with text in the Custom Text column as and extra or duplicate item/skin.

This happens even if the text is just a blank space.

 

Archi174.jpg

Also when I add text to the "Custom Text" columns, the rows to not update correctly if I make changes to the Composite.

See how the text moves up one row when I add a row above:

 

Archi175.jpg

Archi176.jpg

 

2) As for the correct Skins

It seem I have to create differently named "Building Materials" if I need the same material multiple times in a Composite.

If I just used "Wood Stud" twice, Archicad only schedules it once.

But if I used "Wood Stud (a)" and "Wood Stud (b)" it schedules both.

 

Archi173.jpg

Is there a better way of scheduling walls which will automatically update to the changes in the composite while still giving the ability to make custom text changes?

 

If I was to make add this text (ie stud spacing) in the Building Material itself, I might end with a 6" & 8" & 10" Wood stud material, and duplicate those with 400mm or 600mm spacing will give me 6x "Wood Stud" Building Materials

 

Archi177.jpg

 

 

ArchiCAD24 - since Nov 2020
Revit - 2005 to 2020
Windows 10 Pro
2 screens: nvidia quadro RTX 4000

Hello,

 

Thank you very much for the questions!

 

Based on my experience, I believe what happened is the following:

 

1. Custom Text: the Custom Text field in this case is not linked to any specific element/component, it's more like for noting purpose. When you add a new skin, since the field is not linked to anything, it is not smart enough to correct itself. Thus, we see the exact same order of the Custom text, even though there is a new skin added. To have a proper link to each building material, I suggest adding a new custom property and add it to each skin, although this will limit you from having different custom text for the same building material.

 

2. Skins appear only once: I believe the Merge option is turned on for this schedule. If you turn it off, each individual skin will be shown in the schedule. COuld you please give it a try?

 

Best regards,

Minh

Minh Nguyen
Technical Support Engineer
GRAPHISOFT

Johann_P
Advocate

Thanks Minh,

 

For point 1 I just removed the "Custom Text" field and just describe the "Skin Material" in more detail. This seem to work for my needs.

 

For point 2

I have isolated a single wall for some tests.

I use 2 skins ie Gyp. Bd- Layer 1 and Gyp. Bd- Layer 2.

The schedule then shows what I require with "Merge Uniform Items" selected.

Archi190.jpg

Archi191.jpg

But when I de-select "Merge Uniform Items" I get many more layers that I'm not sure where they come from.

Archi192.jpg

When I change the Skins in the composite to show 2x identical Gyp. Bd Layers, the schedule shows the following, depending on if "Merge Uniform" is selected or not.

Archi193.jpg

Archi194.jpg

Archi195.jpg

Here is my Schedule settings:

Archi196.jpg

 

 

 

 

ArchiCAD24 - since Nov 2020
Revit - 2005 to 2020
Windows 10 Pro
2 screens: nvidia quadro RTX 4000

 

 


@Johann_P wrote:

But when I de-select "Merge Uniform Items" I get many more layers that I'm not sure where they come from.

Archi192.jpg


I would say you are scheduling 5 separate walls.

When you merge they show as one because you are only showing skin thickness and name which are the same for every wall that uses that 'W15' composite.

 

If you can't figure out why it is showing 5 walls ...

Add 'Element ID' to your fields.

Don't merge and if they all show the same ID, edit one in the schedule so it is different.

2 other skins should change ID as well as they all belong to the same wall.

The other 4 sets should remain as they are.

 

Now you can use the select in 2D/2D buttons at the top to find where they are.

 

If you are just trying to create a wall legend of some kind, then what you have done is correct and 'merge uniform items' so you see just one for each wall composite.

 

Barry.

One of the forum moderators.
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Johann_P
Advocate

Thanks Barry,

 

Tried you recommendation, and I think the schedule is also making distinction between Home Storey, Wall height, etc, even if those fields are not selected in the schedule.

 

Thus, considering I have the same wall assembly across different storeys, and the same wall assembly are at different heights at different positions, I think your suggestions of selecting "Merge Uniform Items" is my best way forward.

 

What I'm trying to accomplish is a wall schedule, that shows a little image of each wall as well as the written assembly of the particular wall, so I can tag walls on plan and a carpenter will know how to assemble each individual wall at various location on the plan.

 

Example below:

 

Archi201.jpg

 

Archi202.jpg

ArchiCAD24 - since Nov 2020
Revit - 2005 to 2020
Windows 10 Pro
2 screens: nvidia quadro RTX 4000
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