2024-10-03 02:11 AM
Is there a way to make windows - the glass only - appear black or very dark gray in elevation? It seems as if there should be some way to create an over ride for this but I can't figure it out. If anyone has a solution that does not entail placing fills on every piece of glass, it would be greatly appreciated.
This image was made with fills, but again, trying to avoid those.
Thank you,
Phil
Operating system used: Mac Apple Silicon BigSur 11.6.5
Solved! Go to Solution.
2024-10-03 02:50 AM
As you have vectorial hatching turned on in your elevations, all you need to do is associate a hatch pattern to you glass surface material.
Make a copy of the glass material (so you still have the original).
You could use a solid fill or a % fill - depends on how back you want it.
You have to change the material used in your window object, so it will appear that way in all elevations and sections.
Overrides can be used but the entire window frame as well as the glass will be affected.
Barry.
2024-10-03 02:50 AM
As you have vectorial hatching turned on in your elevations, all you need to do is associate a hatch pattern to you glass surface material.
Make a copy of the glass material (so you still have the original).
You could use a solid fill or a % fill - depends on how back you want it.
You have to change the material used in your window object, so it will appear that way in all elevations and sections.
Overrides can be used but the entire window frame as well as the glass will be affected.
Barry.
2024-10-03 04:18 AM
Oh man - so simple - thank you!!
2024-10-03 06:36 AM
You should mark Barry's post as the accepted solution. It will help other users when they search for something similar.