2020-06-03
	
		
		02:19 PM
	
	
	
	
	
	
	
	
	
	
	
	
	
	
 - last edited on 
    
	
		
		
		2025-02-05
	
		
		10:41 AM
	
	
	
	
	
	
	
	
	
	
	
	
	
	
 by 
				
		
		
			Molinda Prey
		
		
		
		
		
		
		
		
	
			
		
2020-06-04 04:05 AM
JDSV wrote:
Does anybody know how to do this override without affecting the frame?
2020-06-04 04:50 AM
| AC22-28 AUS 3110 | Help Those Help You - Add a Signature | 
| Self-taught, bend it till it breaks | Creating a Thread | 
| Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 | 
2020-06-04 11:23 AM
Barry wrote:That's too bad! Thank you for the clarification.
JDSV wrote:
Does anybody know how to do this override without affecting the frame?
You can't.
GOs affect the entire element/object - it can't change just one material in it.
The same goes for composite walls - override one building material or surface and the entire wall is overridden.
Barry.
2020-06-04 11:24 AM
Lingwisyer wrote:That would be the easy way to solve it but unfortunately that would also affect my 3D views with the Basic Engine, and I need those to work too (and be transparent).
Set the Basic Engine Surface Colour to the required colour, then turn off transparency?
2020-06-07 01:59 AM