2024-06-06 08:39 AM - last edited on 2024-06-11 11:28 PM by Laszlo Nagy
Having a strange issue of the Level Dimension not dimensioning to Sea Level on a mesh. Two meshes next to each other - one shows properly, the other shows #toPZvalue (even though the setting is to Single-Value Visible Top to Sea Level and Gravity to Mesh is turned on - screenshots attached). Does anyone know why the to Sea Level dimension is working on one mesh as it is supposed to, but not the one beside it?
Operating system used: Mac Apple Silicon 14.5 Sonoma
2024-06-06 09:37 AM
Do the meshes appear similar in 3D?
Barry.
2024-06-06 09:37 AM - edited 2024-06-06 09:39 AM
It is not associated with the mesh? It can become disassociated if you accidentally move the reference node.
Ling.
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2024-06-06 05:31 PM
Yes, other than their thickness, the meshes are identical.
2024-06-06 05:33 PM
No, I have not accidentally moved the reference node; and I have tried to add level dimensions all over the mesh - they all show this result even though gravitate to mesh is on. (the level dimension tool operates correctly on all other meshes and slabs in the view).