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GDL
About building parametric objects with GDL.

SLAB_SKINS_BMAT_NAMES not working correctly when printing 9th < skin

Miko
Participant

In a label this SLAB_SKINS_BMAT_NAMES parameter "breaks" when listing the 8 or 9th skin (and further skins). Works as expected in 7 or fewer. Tried it with a very dumbed down version of my label, simple rows with: text2 0, "manuallychangedposition",SLAB_SKINS_BMAT_NAMES [manually changed id][1]. If a slab had 4 skins and I wanted to print the 7th skin, it printed nothing, which is correct, no 7th skin, but if i wanted to print the 9th skin the label started to look like a dot - missing object, even if i added lower skins for the function to read, once i added the 9th skin, it always showed only a dot. Unless the slab had acces to the 9th skin, in which case it broke on the 10th skin.

12 REPLIES 12

Superseded, though neither of the those requests work outside of labels...

AC22-28 AUS 3110Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win11 | R5 2600 | 16GB | GTX1660

Well to be fair, neither of the "old" Globals did either... 🤔

But yeah, it would be cool to just request all the data in the project from GDL without limitations.

Lucas Becker | AC 29 on Mac (Sequoia) | Graphisoft Insider Panelist | Akroter.io – high-end GDL objects | Author of Runxel's Archicad Wiki | Editor at SelfGDL | Developer of the GDL plugin for Sublime Text

My List of AC shortcomings & bugs | I Will Piledrive You If You Mention AI Again |

POSIWID – The Purpose Of a System Is What It Does /// «Furthermore, I consider that Carth... yearly releases must be destroyed»

Really? I was sure I had used WALL_SKINS_NUMBER in 3D...

AC22-28 AUS 3110Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win11 | R5 2600 | 16GB | GTX1660

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