Unwanted fill in elevation from custom object
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2023-09-26
10:53 AM
- last edited on
2024-09-26
01:49 PM
by
Doreena Deng
Hello,
I might be going crazy, but in the elevation I noticed that some meshes are having a pattern on it. I'm honestly clueless why this is happening.
On the 3D script I'm calling a sburoutine, nothing fancy here. the Master script is empty and the 2D is using project2 (for test reasons only)
GOSUB 1002
END
1002:
si=2
ROTy 90
REVOLVE 14, 360, 1*0+2+4+8+16*0+32*1+64*0+si,
0.04676495729247, 0.0124517839565, 1,
0.03489585987793, 0.005016589183152, 900,
0, 21.93146230284, 4001,
0.0431289815452, 0.01634678346063, 1,
0.08280635605405, 0.06736564448987, 900,
0, -41.07214124938, 4001,
0.0193744215452, 0.0549717785433, 1,
0.01080815411432, 0.0526265597922, 900,
0, 46.46076435681, 4001,
0.0150089815452, 0.06045177784564, 1,
0.0001885124776549, 0.06045177784564, 1,
0.0001885124776549, 0.0004517863156552, 1,
0.04676496577048, 0.0004517863156552, 1,
0.04676495729247, 0.0124517839565, 1
DEL 1
RETURN
This is what I get in the elevation (just in case, I'm talking about the diagonal light grey line).
Juan
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2023-09-26 11:28 AM - edited 2023-09-26 11:29 AM
You can't tell an object to ignore a GO, but you can tell the GO to ignore the object by not selecting it in the Go criteria.
Set your GO to 'No overrides' to see if that is indeed the cause.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2023-09-26 11:05 AM
Update:
It seems like there is some graphic override combination going on. so is there a way to ignore the graphic override combination?
Juan

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2023-09-26 11:17 AM
Looks fine to me if I create a new object using your code.
Elevation settings has uncut elements using 'Uniform pen' of transparent or window background colour, and shadows turned off.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2023-09-26 11:22 AM
Thank you for checking it out. What if there is a rule in the Graphic Override Combinations, can I tell my object to ignore it somehow?

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2023-09-26 11:28 AM - edited 2023-09-26 11:29 AM
You can't tell an object to ignore a GO, but you can tell the GO to ignore the object by not selecting it in the Go criteria.
Set your GO to 'No overrides' to see if that is indeed the cause.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11