2006-07-21 10:15 PM
2006-07-22 12:58 AM
2006-07-22 01:04 AM
Dwight wrote:
Without being 100% certain, I don't think that it WILL speed up rebuilds - those copy/paste/drag functions are actual file changes. Redraw, not rebuild.
Graphics cards address representation and specific 3D functions - like texture mapping in OpenGL - for gaming - you are much likely to roll seven with the NVidia card. More RAM in the card might make it easier, quicker, smoother to scroll and pan, whatever, but RAM doesn't address real stuff.
This card will not bog down making OpenGL navgation at full screen - say 1600x2560 - smooth.
Many users find this issue confusing. When you navigate in OpenGL, it is because the entire environment is loaded into CPU RAM, but the light effects and textures are processed separately in the GPU on the card. Rule of thumb: Real Stuff - file changes: CPU+RAM+Hard drive
Superficial Stuff - texture and navigation:
GPU + GPU RAM.
2006-07-22 01:09 AM
Jonathan wrote:
you are much likely to roll seven with the NVidia card?
Dwight wrote:
Without being 100% certain, I don't think that it WILL speed up rebuilds - those copy/paste/drag functions are actual file changes. Redraw, not rebuild.
Graphics cards address representation and specific 3D functions - like texture mapping in OpenGL - for gaming - you are much likely to roll seven with the NVidia card. More RAM in the card might make it easier, quicker, smoother to scroll and pan, whatever, but RAM doesn't address real stuff.
This card will not bog down making OpenGL navgation at full screen - say 1600x2560 - smooth.
Many users find this issue confusing. When you navigate in OpenGL, it is because the entire environment is loaded into CPU RAM, but the light effects and textures are processed separately in the GPU on the card. Rule of thumb: Real Stuff - file changes: CPU+RAM+Hard drive
Superficial Stuff - texture and navigation:
GPU + GPU RAM.
2006-07-22 01:39 AM
2006-07-22 05:31 AM
Dwight wrote:
That was merely a pun, since graphics card makers say their products are for "gaming." That is just how my mind works. Or doesn't. No wonder I can't keep a job. Imagine me in YOUR office. Once the rubber-band-on-the-architect's-scale war and the t-square hockey tournament was over, THEN the jokes would start.
Seven is good in dice, i think.
Never thought about the "Risk" aspect. However, I do notice that ArchiCAD fails to write code to take advantage of just about every gamer card's trick - even transparency in OpenGL, an easy trick anywhere else, still requires a cheap Atkinson trick for transparent windows in OpenGL rendering.
In the old days, 8Mg was enough to drive a 21" display. Scrolling a drawing was slow. When OpenGL arrived, the sky was the limit. What will they do with 1024 mg?
2006-07-22 06:01 AM
2006-08-19 02:15 AM