2009-01-06 02:59 PM
2009-01-06 03:24 PM
2009-01-06 04:27 PM
2009-01-06 07:00 PM
KenMcN wrote:It would be helpful if symbol line types could be used within composites as wished for here.
Any chance the 'insulation' fill could be changed to look more like the standard 'wavy' pattern, rather than the hexagonal 'styrofoam' or the linear 'insulation' (which looks like brick to me)?
Would make the walls much more legible, especially when details are taken from plans or sections.
KenMcN wrote:I agree with this as well.
Oh, and the number of skins needs to increase, as timber composite walls can have lots of layers and the limit of 8 is insufficient for some we are using just now,
2009-01-07 04:09 PM
2009-01-07 04:31 PM
adri wrote:Just to clarify -- are you wishing that masonry
If we're straying into wish lists for walls then one we have is that you can create a wall based upon brick/block dims. AND have it visible and accurate when you drop a section through the wall.
2009-01-07 04:45 PM
adri wrote:Does a complex profile not work for you in this situation?
If we're straying into wish lists for walls then one we have is that you can create a wall based upon brick/block dims. AND have it visible and accurate when you drop a section through the wall.
2009-01-07 07:42 PM
Peter wrote:I imagine this could quite a "load" for AC to handle (i.e. the number of polygons required to model).
Does a complex profile not work for you in this situation?
Start a wall using a composite to get the various skins with the correct pens and fills on plan, and then capture it as a profile. Add the coursing lines where necessary by splitting the fills and adding mortar in-between and Bobs your uncle!
2009-01-07 09:30 PM
Laura wrote:(Sorry for taking this off topic. Please move if necessary.)
I imagine this could quite a "load" for AC to handle (i.e. the number of polygons required to model).
On another note, it would be nice to be able to control the 2D symbol (or plan view) of complex profiles.
2009-01-07 09:47 PM
Peter wrote:When Complex Profiles was a new feature, I remember having problems with profiles containing numerous nodes -- when editing the profile, nodes were often "left over" from where fills once met, creating a number of extra nodes on what would be a planer surface -- I assumed that "extra nodes" meant "extra polygons", which is why it was causing problems (model slow-down, walls not joining correctly) -- I eliminated any extra nodes, and eliminated the problems.
If you model it with the mortar joints flush with the surface of the brick using the same material, it doesn't actually add any extra polygons to the model! Of course you can add the correct shaped recess to the larger scale details in 2d as necessary, but you wont see this at 1:50!