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2004-11-01 06:19 PM
2004-11-01 07:05 PM
Jonathan wrote:Your model actually sounds pretty small. I would NEVER use the internal engine when OpenGL is available (except for when I need to copy/paste 3D linework) but of course, it sounds like your graphics card and CPU are pretty limited, so maybe OpenGL isn't an option for you now.
If you have one of these new notebooks, would
greatly appriciate knowing what you have and how long you are waiting typicaly for your 3d window to calculate
the goods on a job sim. to that described above.
2004-11-01 08:19 PM
Karl wrote:Karl,Jonathan wrote:Your model actually sounds pretty small. I would NEVER use the internal engine when OpenGL is available (except for when I need to copy/paste 3D linework) but of course, it sounds like your graphics card and CPU are pretty limited, so maybe OpenGL isn't an option for you now.
If you have one of these new notebooks, would
greatly appriciate knowing what you have and how long you are waiting typicaly for your 3d window to calculate
the goods on a job sim. to that described above.
Even on my nearly 3-year-old Dell 8100 1GHz/512MB/32MB nvidia laptop, doing custom homes on complex meshes that are much larger, there is NO 3D wait time in the OpenGL 3D window. Totally fluid. It might take a couple of seconds for the window to come up if everything is turned on.
If you get a state of the art laptop, you will be astonished. I thought that Link and others answered your question on the Sager vs Dell thread that you started...?
Karl
2004-11-01 08:35 PM
Jonathan wrote:Sure. So, perhaps you should describe a small benchmark that anyone can do to post a time for you. Try either the Orchard or Residential example files in your AC folder. Given a layer combo and the internal engine settings, time how long it takes for you to display the 3D window.
This is why I want to here what kind of times these new machines are producing in the internal 3d ingine.
2004-11-01 11:40 PM
2004-11-02 02:42 AM
Jonathan wrote:Yeah, definitely cannot do OpenGL with that old/small of a card. The model you posted is interesting; the image sux... OpenGL window, even without textures, shouldn't look that bad.
Below
this is a jpg showing my open gl engines output,
2004-11-02 03:27 AM
goto image, 3d projection settings, top bar on right click to change to parallel projection settings,Actually, you've just changed to perpsective settings...
camera z =5'-0" target =5'-0"My laptop took 0 seconds: because the camera was aimed away from the building.
distance =143, azimuth =224
leave the rest as is hit okay and return to plan.
go to layer settings dialog select all layers and show them all. close dialog box, do a display, fit in window,go to image , 3d projection settings, take a look at the clock and hit okay.
My laptop took 7.5 minutes
2004-11-02 03:56 AM