Make a backup of your file and change one of those fills to solid and do the same thing. Look the same in all views? If so, then the issue isn't related to anything being locked and is related to your display driver and display resolution ...
It appears you are using something like a 25% fill, and depending on your pen weight, the dots in that fill can be more or less accurately displayed at different zooms. If you zoom way in, they can be seen accurately. Zoom way out, there aren't enough pixels to display the dots and any gap between them, and the result is solid. That you get weird behavior returning to previous zooms indicates an OpenGL driver problem to me ... the previous textures were loaded and not refreshed, or something. Go to your 2D Redraw Options in Work Environment and CLEAR the checkbox in front of "Optimize drawing method for high performance display card (use OpenGL)". The effect should take effect immediately, but to play it safe, close and re-open AC. Things work now?
[Having that box checked has little effect on work speed in my experience. On one of my computers, things run faster with it unchecked - and do not work properly in all cases with it checked. On a new laptop, things work fine with it checked.]
Verify that you have the most up-to-date driver for your display adapter.
Karl
One of the forum moderators
AC 28 USA and earlier • macOS Sequoia 15.2, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB