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Polygon Degenerated Error message in 3D

Anonymous
Not applicable
When working in 3D or when working on an elevation when the walls are turned on, I sometimes get the following message...

"polygon is degenerated at line 278 in the 3D script of file wa_frame_us_10.gsm"

I have had this happen before when a door height gets accidentally set to zero or something similar to that. In this particular case, I cannot find what is causing the problem. Is there a way to find out what is causing this?
5 REPLIES 5
Anonymous
Not applicable
Doing a little research, it seems that there is not definite way to figure out what is the problem, just through the process of elimination. There should be a way to jump to the error or the element that is causing the error. This would save many people a lot of time...
Karl Ottenstein
Moderator
Steven wrote:
Doing a little research, it seems that there is not definite way to figure out what is the problem, just through the process of elimination. There should be a way to jump to the error or the element that is causing the error. This would save many people a lot of time...
Actually, the solution is for Graphisoft to produce library parts that work - then nobody will see this and other errors. The problem is that many Graphisoft library parts do not do sufficient error-checking and consistency-checking on their parameters, allowing the entry of values (as you've seen in the past) that cause the part to bomb out.

I would much prefer seeing proper quality control for library releases to better tools for tacking down errors which are not really caused by the user. 😉

Cheers,
Karl
One of the forum moderators
AC 28 USA and earlier   •   macOS Sonoma 14.7.1, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
Anonymous
Not applicable
But that would make more work for Graphisoft! We wouldn't want that...
Anonymous
Not applicable
Steven wrote:
There should be a way to jump to the error or the element that is causing the error. This would save many people a lot of time...
You are absolutely right! Even half-by-half elimination process takes 5-10 min, and it can take more, if there are more than one spoiled element...
Karl Ottenstein
Moderator
I've copied the posts that digressed into that state of GDL into a new thread in the GDL/libraries forum where they belong and have pruned this thread back to its original user-centric issue: what does the 'polygon degenerated' message mean, and how can a user figure out how to fix it or get around it.

The digressed thread is related to GDL development and is now here:
http://archicad-talk.graphisoft.com/viewtopic.php?t=27548

Cheers,
Karl
One of the forum moderators
AC 28 USA and earlier   •   macOS Sonoma 14.7.1, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB