2019-01-2108:05 PM - last edited on 2023-05-2410:42 AM by Rubia Torres
2019-01-2108:05 PM
I have a problem regarding the reveal texture of an arch top door (empty opening). The texture is set to "Same as wall edge", which works fine, BUT the texture is rotated 90 degrees at the top of the reveal. It seems to me as if it is rotated where the angle of the reveal is below 45 degrees. I want the texture direction to be consistent throughout the reveal. Does anyone know how to solve this? Can I change it in the GDL script somehow? Note: I have very little experience in doing this, but I will gladly try with a little guidance.
I think the orientation is assigned automatically by the object (probably using the same rules as the wall). There are ways to control texture alignment in objects, but without actually knowing GDL you can do more harm than good (it is really complicated).
Regards,
Daniel Alexander Kovacs
Professional Services Consultant
GRAPHISOFT
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