I am having problems with UV map when importing some objects in dae/fbx format into ArchiCAD. Most of the time everything works fine, however in some cases the UV map of the object outside of ArchiCAD (specifically Blender) and in ArchiCAD are different. Many small surfaces are randomly displaced in ArchiCAD's UV map and as a result the imported objects have quite poor quality, even though all other software they work fine (I tried 3dsMAX, Blender, Unreal Engine,... and only ArchiCAD (both 26/27 version) encountered errors. Does anyone encounter this error like me? And does anyone know how to fix them? Please help :< *I have attached sample files and images below. If you need any additional files, please let me know.