objects that mirror real people
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‎2025-02-25
07:00 PM
- last edited on
‎2025-02-26
05:05 PM
by
Laszlo Nagy
Looking for auxiliary prg(s) to aid in creating Archicad people objects that look and dress like real, existing people. Further, to have them articulatable to do recognizable tasks, which in the future can be animated. The available people objects whether within Archicad, Enscape, 3D warehouse, Turbosquid, etc. don't match the cultural contexts in which I'm working. I want the clients to be able to say, "that's me."
Operating system used: Mac Apple Silicon Sequoia 15.3.1
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‎2025-02-25 08:29 PM
If you don't want the people to look good up-close (and you know a bit of Blender) you can do this: https://www.youtube.com/watch?v=xWq-ZPMhai8&pp=ygUUbW9kZWwgY3Jvd2RzIGJsZW5kZXI%3D
A.k.a. model some basic human shapes and wrap a texture around them from a picture. In Archicad you can also change the texture of the clothing to match your ideal.
I also know people that used Lumion successfully for adding people entourage pretty fast maybe their library has some people you resonate with.
AC 27, running on Windows 10 Intel(R) Core(TM) i7-9700K CPU64, 3.60GHz, 16GB RAM, Nvidia GeForce GTX1650

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‎2025-02-26 02:41 AM
If you are planning for them to be animated in the future, you should probably be making your proposal on the forum on your main animation platform as you would need bones which AC does not have... Trying to give an AC mannequin bones and adapt it to movement animations sounds really scuffed...
Ling.
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |
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‎2025-02-28 07:34 PM
I'm starting from zero. The most likely procedure is to create the background in AC and export to some other prg to do animation, etc.