2010-04-20 11:57 AM - last edited on 2023-05-26 02:37 PM by Rubia Torres
2010-04-20 02:34 PM
peter_h wrote:work in opengl
Now that my machine has been spec'd up, and after acquiring a SpaceNavigator, I'm spending more time navigating around the 3D window.
Despite my turning on "Triple Buffering" & "Vertical Sync" in nVidia Control Panel, I'm still getting the disconcerting "screen tearing" when moving around.
Has anyone been able to eliminate this?
2010-04-22 05:50 AM
NeckoFromSarajevo wrote:Yep, absolutely. Only US$50 for a fantastic device. You can fly around the 3D window using your left hand, and select objects with your right, without having to go back and forth into "orbit" or "explore" mode first (extra clicks and mousing).
. do you recommend space navigator ??? I was thinking to get one . . .
2010-04-22 06:15 AM
NeckoFromSarajevo wrote:Yep, I believe I'm working in OpenGL. My 3D Window settings are attached.
work in opengl
download latest drivers...
2010-04-22 06:16 AM
2010-04-22 08:35 AM
2010-04-22 10:42 AM
2010-04-22 12:03 PM
peter_h wrote:yes...i had that problem too...and its all about drivers of your graphic card
Necko: Thanks - I'll give it another try.
The "Stereo" setting is not able to be "off" - it's just a preference for what monitor to use if the app does stereo rendering.
But first - tell me, when you're racing around the 3D window in AC, do you exhibit the tearing too? (I just want to know if it is actually possible to get rid of it, before I waste any time on it.)
2010-04-23 12:53 AM
2010-04-26 06:08 AM