ā2021-10-06 05:04 PM
Hello guys, I am modeling a facade as the pic shows. Different window has its own up and below wall surface mat. I have stone foot, white paint and grey paint. Then how to model this kind of wall will be the best way? For 3D view and document both are ok.
Thanks!
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ā2021-10-06 06:40 PM
If I understood correctly you need this.
ā2021-10-08 03:06 AM
The sides, top and bottom of the window opening will all be the same material.
The bottom you don't notice because you have a sill there.
Does the window have an option to place a small thin header?
Otherwise you may just have to add a beam, slab or morph there to do the job.
Barry.
ā2021-10-06 05:08 PM
You will need to use Custom Profiles.
Mac Studio M4 Max 64GB ram, OS X 10.XX latest
another Moderator
ā2021-10-06 05:10 PM
You mean, cut the wall into several part and each part as a custom profile wall?
ā2021-10-06 06:40 PM
If I understood correctly you need this.
ā2021-10-07 04:48 PM
Thank you! I tried your way. And good but up the window there is a face that the mat can't be set to a custom mat. If there can be set, that will be great!
ā2021-10-07 05:33 PM - edited ā2021-10-07 05:34 PM
Hi, here's another option. You can try. If you have any questions, please contact.
ā2021-10-07 05:46 PM
Thank you for you video tuts!
ā2021-10-08 03:06 AM
The sides, top and bottom of the window opening will all be the same material.
The bottom you don't notice because you have a sill there.
Does the window have an option to place a small thin header?
Otherwise you may just have to add a beam, slab or morph there to do the job.
Barry.
ā2021-10-08 10:39 AM
OK, Thank you, a small thin header is ok, I use Masanry Arch. Can be tricky.haha