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Modeling
About Archicad's design tools, element connections, modeling concepts, etc.

Morph Railing guideline

Jere
Expert
Hi,

For the life of me, I can not duplicate the steps in this video:
http://www.youtube.com/watch?v=o5yOnSWksdw

I have the same setup, with a 3d polyline floating above the railing. I try to extrude the morphed railing but I can not get it to follow below the guide 3d polyline. It keeps snapping to the polyline. How is he constraining his extrusion to follow the 3d polyline?

This might be related, but I can't get my editing planes to show either.

Additionally, I can't figure out how he gets the proper lengths before bending upward. That is, the lower rail properly extends further than the top one before going up.

Please help!
ArchiCAD 26; Windows 11; Intel i7-10700KF; 64GB RAM, GeForce GTX 3060
21 REPLIES 21
Anonymous
Not applicable
Still doesn't address the question of offsetting against a 3d polyline. I cannot replicate the youtube either - pressing parallel constraints etc...tips anyone?
Anonymous
Not applicable
Same here rwallis, I tried just about every Control Box combination, and still wasn't able to find a solution.

Steve, maybe you could be kind enough and walk us through..?
Anonymous
Not applicable
rwallis wrote:
Still doesn't address the question of offsetting against a 3d polyline. I cannot replicate the youtube either - pressing parallel constraints etc...tips anyone?

People is GS didn't bake workflow of 3d modeling good as we needed.

set rotated grid and pick plane commands work a little bit strange, with too many clicks to complete simple task
(if i start to draw something and i rotate grid on plane, after a click rotated grid on plane is return to its default location...so i must rotate it again and i need 6 mouse clicks to rotate it again ! So slow and time consumption

GS developers, please take a look at other 3d software how they handle
3D navigation and 3D modeling...You are almost there....
My favorite is MOI3D...you can finish almost everything in a few mouse clicks (1 or 2)

This should be fixed in archicad hotfixes ofc !
Anonymous
Not applicable
Necko are you saying this works, you just need to pick the right plane on the Polyline in 3D?
Anonymous
Not applicable
blimp wrote:
Necko are you saying this works, you just need to pick the right plane on the Polyline in 3D?
This is what i modeled using pick plane command

You can see it is wrong because i'm not able to use cursor snaps on second click (horizontal. vertican and perpendicular) so Archicad bends pipe on wrong place. (upper part of stairs) So you can't model this with pick plane command

Second thing is User origin (XYZ icon) (this is problem)
It totaly acts different on my Archicad comparing to one on video.
When i start tube command and pick first point on 3d polyline my User origin icon dosn't move on 3d polyline like in video instead of that it stays down on morph that i tube. So thats why archicad bend tube (rails) on wrong place because angle of bending is on different place !

User origin acts different and i'm not able to tell archicad to change its position

Please, can anyone from GS enlight us about this topic ?
Anonymous
Not applicable
This is where user origin sets its position in video...

At my place, user origin stays down on morph that i tube so this is a cause !
Anonymous
Not applicable
I can get the origin to move with alt+ shift, but still can't replicate the video
Anonymous
Not applicable
Guys I managed to get in contact with Kevin Lee (being the guy who recorded the YouTube video), and emailed him the link to this discussion, so hopefully he will comment and explain why it's not possible, and maybe a workaround too
Anonymous
Not applicable
Hi Guys,

I have created this video just before the release of ArchiCAD 16 and You are right, Graphisoft development team has changed this function a bit in the released version of AC 16.
The original idea didn't give a good solution if the path's points weren't on the same plane. Graphisoft kept the function of having the ability to change the reference point at the first click, but only inside the extruded polygon's surface.

Ideally, you can still create this balustrade if you duplicate the 3D reference line. The reason I haven't close down this youtube link is to convince GSHQ team to bring this feature back in the future release as I still believe it is a fantastic option for users.

Cheers,
Anonymous
Not applicable
Thanks for clearing that up - and I have to concur that functionality would be useful.