Need to rotate a profile?
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‎2014-08-18 11:51 PM
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‎2014-08-18 11:54 PM
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‎2014-08-19 12:18 AM
Hope I can increase the resolution of this...?
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‎2014-08-19 01:26 AM
AC28 US/INT -> AC08
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator

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‎2014-08-19 06:12 PM
Jonathan wrote:Generally, you won't want to increase the resolution - as I assume these will be multiplied and thus you'll multiple a higher polygon count element. If it were to be cut and detailed at a large scale, then sure.. the edges would look terrible. In this case, convert the result to a Morph, hide/smooth the morph edges, and it'll look plenty good. Then multiply the resulting morph element.
Got it, Sorry.
Hope I can increase the resolution of this...?
Glad you figured out how to revolve. The main issue with your original profile is that it was a full cross-section. To rotate, you want half of the profile ... a cut from the center of rotation out. You can then rotate using he wall tool, the Morph tool or as Eduardo suggests the Shell tool.
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‎2014-08-19 10:40 PM
I think they are working good enough. Maybe convert to morph later if needed.
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‎2014-08-19 10:44 PM
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‎2014-08-19 10:48 PM

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‎2014-08-20 12:20 AM
But, see Barry's tip here:
about converting cubes into Morphs to create boulder shapes.
That same thread has a link to a boulder object by Roberto Corona. If you have Cigraph ArchiSuite, it has a random rock object.
There are two random rocks from Cadimage on BIMComponents - a rough one and a smooth one:
https://bimcomponents.com/Search/rock
Looking at it further - I think I would model the mass as a mesh with a rock surface applied and use CineRender's displacement feature and call it close enough.
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‎2014-08-20 12:45 AM
I'v used the rots before and they are a bit strange. I spent a long time aranging those once and remember seeing them move around on their own out of the corner of my eye when the plan view would splash. Don't trust those rots anymore:-) See attached example of the rots.
I'll check out Barry's tip, thanks.
If I can make ten or twenty rock / bolder morphs of varying sizes it shouldn't be too hard to get them in there....
Karl wrote:
I think it would be easier to hire a front loader and a dump truck than to model that.😉
But, see Barry's tip here:
http://archicad-talk.graphisoft.com/viewtopic.php?p=217585#217585
about converting cubes into Morphs to create boulder shapes.
That same thread has a link to a boulder object by Roberto Corona. If you have Cigraph ArchiSuite, it has a random rock object.
There are two random rocks from Cadimage on BIMComponents - a rough one and a smooth one:
https://bimcomponents.com/Search/rock
Looking at it further - I think I would model the mass as a mesh with a rock surface applied and use CineRender's displacement feature and call it close enough.