2006-06-06 10:38 AM - last edited on 2023-05-23 03:29 PM by Rubia Torres
2006-06-07 04:05 AM
TomWaltz wrote:I just tried this. Only issue is that top & bottom materials are hard to control. (I don't know if it's a bug, or what, but I could only get the end materials to change.)
I posted this thought somewhere else today: Any reason why you could not make a Profile out of that, then draw it with the beam or wall tools?
2006-06-07 04:09 AM
Dwight wrote:Doesn't that require the consumption of mass quantities? But I don't think they'd like being called primitive.
Or what about the parametric primitive "Conoid?"
2006-06-07 04:12 AM
Can you use the V10 profiler of the wall tool?
I posted this thought somewhere else today: Any reason why you could not make a Profile out of that, then draw it with the beam or wall tools?Using complex profiles doesn't eliminate the problem. You'll still get a segmented profile [Edit: in shading mode], even if it does have less segments.
2006-06-07 04:58 AM
2006-06-07 05:02 AM
Yes please. Been trying to build a curved walkway with a sloping roof butting up to a curved wall. Ended up just doing it with lots of small controllable roof facets. Not perfect but good enough for now.The Mesh to Roof add-on wasn't suited to the task? Still nowhere near as good as true curves though!
2006-06-07 05:09 AM
2006-06-07 05:40 AM
2006-06-07 06:33 AM
2006-06-07 06:43 AM
2006-06-07 07:37 AM