What might be causing the morph extrusion to go bonkers?

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‎2021-07-07
09:38 AM
- last edited on
‎2023-05-24
07:19 PM
by
Rubia Torres
‎2021-07-07
09:38 AM
The morph extension gets segmented and finally distorted in various ways. (I'm at 0,0,0)
Br,
Mats
AC 25 SWE Full
HP Zbook Fury 15,6 G8. 32 GB RAM. Nvidia RTX A3000.
HP Zbook Fury 15,6 G8. 32 GB RAM. Nvidia RTX A3000.
1 REPLY 1

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‎2021-07-13 03:06 PM
‎2021-07-13
03:06 PM
Dear Mats,
Thank you very much for sharing this! It seems to be a strange one
From my experience, it might happen due to the 3D camera was placed at an unfortunate angle, thus renders some weird artifacts while editing the morph. Could you help us to check whether this is the case?
Looking forward to hearing from you!
Best regards,
Minh
Thank you very much for sharing this! It seems to be a strange one

From my experience, it might happen due to the 3D camera was placed at an unfortunate angle, thus renders some weird artifacts while editing the morph. Could you help us to check whether this is the case?
Looking forward to hearing from you!
Best regards,
Minh
Minh Nguyen
Technical Support Engineer
GRAPHISOFT