Window Mullions not showing in Elevation and Section views
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‎2010-11-02
06:48 PM
- last edited on
‎2023-05-26
02:34 PM
by
Rubia Torres
Vectorial 3D Hatching is Checked
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‎2010-11-02 06:49 PM
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‎2010-11-02 06:51 PM
![Laszlo Nagy Laszlo Nagy](https://community.graphisoft.com/legacyfs/online/avatars/actalk/a27517d178c246abb0dd17b6f4f6758a_13.png)
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‎2010-11-03 02:26 AM
I recall having similar problems a long time ago. The problem there was that the glass of the Window was scripted to be too thick and it became thicker than the thickness of the mullion, thereby overlapping it. Therefore in hidden line view the mullion did not show, only in wireframe or when transparency was used.
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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‎2010-11-03 07:44 PM
May just be easier (Although not "real-life" to have the Mullion Thickness match the Glass thickness, and go back to Transparency un-checked.
When might, in other cases, Transparency be a good option to check?
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‎2010-11-03 08:20 PM
![Laszlo Nagy Laszlo Nagy](https://community.graphisoft.com/legacyfs/online/avatars/actalk/a27517d178c246abb0dd17b6f4f6758a_13.png)
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‎2010-11-03 08:31 PM
I believe that the solution will be what s2art wrote: edit the 3d script of the problematic windows to decrease the thickness of the glass or increase the thickness of the mullions.
Normally I do not have Transparency check myself because of this exact same reason: things start to show that mess up the elevation. So I always have it turned off in such cases.
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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‎2010-11-03 09:01 PM
"Jay Garbarino"]...
May just be easier (Although not "real-life") to have the Mullion Thickness match the Glass thickness, and go back to Transparency un-checked. ...
![Erika Epstein Erika Epstein](https://community.graphisoft.com/legacyfs/online/avatars/actalk/a27517d178c246abb0dd17b6f4f6758a_297.jpg)
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‎2010-11-03 09:33 PM
The section/elevation tool settings have changed, and possibly the 14 door/windows don't work with the 10 s/e? Can you place a new elev marker and test this?
Alternatively can you shorten the depth of the s/e so you are not seeing all the way through the house; not sure if this will solve problems or create new ones.
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