walls have random holes in them when drawing them on a morph (landscape with elevations)
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2024-11-08 11:05 AM
Hi
I got a document that was fully drawn in morphs (a landscape with elevations and building volumes).
When I want to draw a wall on here the wall has random holes in it, random sections of the wall are cut out then.
Does anybody have an idea how to fix this?
Thank you!
Axelle
Operating system used: Windows
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2024-11-08 11:14 AM
Turn all of your layers on and you will probably find slabs that are intersecting with your walls.
If the slab building material is stronger than the wall building material, it will cut a hole in the wall.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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2024-11-08 11:14 AM
Turn all of your layers on and you will probably find slabs that are intersecting with your walls.
If the slab building material is stronger than the wall building material, it will cut a hole in the wall.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2024-11-08 11:23 AM
Thank you!
That was the problem 🙂

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2024-11-08 02:52 PM
@Axelle1 wrote:
Thank you!
That was the problem 🙂
Great.
So now if the slabs need to be there, you can make the building material used weaker than the BM in the walls (or make the wall's BM stronger).
Or you can place the walls and slabs in separate layers (which they already are) and then in the layer settings change the Layer Group Intersection number so it is different for each layer.
Remember to change this also in your layer combinations.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11