Visualization
About built-in and 3rd party, classic and real-time rendering solutions, settings, workflows, etc.

Change of Materials

Anonymous
Not applicable
I have 2 questions here:

1. I had a material (texture) specified, and changed the texture in the attributes box, but my photo rendering won't update to the new texture? Anybody have an idea as to why??

2. I created a photo projection in AC 9.0 using the internal engine, and the texture on the wall was as I specified. I didn't change a thing, but rendered it with LightWorks, and the stone texture is showing up differently. Again, anybody know why??

Brian
2 REPLIES 2
Dwight
Newcomer
brianh wrote:
I have 2 questions here:

1. I had a material (texture) specified, and changed the texture in the attributes box, but my photo rendering won't update to the new texture? Anybody have an idea as to why??

2. I created a photo projection in AC 9.0 using the internal engine, and the texture on the wall was as I specified. I didn't change a thing, but rendered it with LightWorks, and the stone texture is showing up differently. Again, anybody know why??

Brian
1: Is the new texture in a loaded library and did you rebuild the model?

2: LightWorks is an Add-On and does not automatically transfer data set up for the internal engine. Find the "Match Internal" checkbox. Then it might match, if it isn't rotated 180 - See Texture Space>Graphisoft Replicate > angle 180

For users working in LightWorks, it is best to work directly in the LightWorks dialog rather than originate everything from the Internal dialog, unless you use textures in OpenGL - they derive from the Intenal engine.

Clear enough?
Dwight Atkinson
Anonymous
Not applicable
When you use Lightworks rendering engine and want to use a texture defined for a material as internal engine you have to go again to materials options and in lightworks option you have to make a conection between both rendering engines.....and it's done.