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Visualization
About built-in and 3rd party, classic and real-time rendering solutions, settings, workflows, etc.

Imported morph in Twinmotion is only visable from one direction

Feanix
Contributor

Hello!

 

I got a problem with the visualisation of a project. 

In the pictures you can see my problem. 

 

You can see the morphs (These are membranes in real life) are only visable from one side. 

 

I tried every way to save the project as .fbx and every way to import it in Twinmotion, but it stays this way. 

 

What can I do about it?


Screenshot_30.pngScreenshot_31.png
4 REPLIES 4
KenMcN
Contributor

I think you need to tell the material to be 2-sided. Sorry, can’t remember if that’s in the material definition or the object settings (but I hope it’s the material, so you can change them all at once).

Hope this is right and it helps.

Kenny

V25 & 26 (fully patched); Mac Ventura, MacBook Pro M1 Max

Im gonna try that. Altough I dont know if you can do that with a morph. 

 

Edit: Nope, doesnt work. There is no way to tell the morph its two sided. 

mikas
Expert

Not sure you tried it allready, but I think KenMcN ment you should set it up in TwinMotion, not in ArchiCAD. I have had these situations too and I did solve them by choosing two-sided material in TwM for the object.

 

HTH.

AC27, Rhino7/8+Grasshopper, TwinMotionMac Pro 6,1 E5-1650v2-3,5GHz/128GB/eGPU:6800XT/11.6.5 • HP Z4/Xeon W-2195/256GB/RTX4080FE 16GB/W11ProWS

Sorry, thought I'd replied to say that as well, but it must have gotten lost. Yes, the material needs to be edited in TM , rather than Archicad.
Thanks Mikas 

V25 & 26 (fully patched); Mac Ventura, MacBook Pro M1 Max