ā2006-05-16
06:11 PM
- last edited on
ā2023-05-11
01:44 PM
by
Noemi Balogh
ā2006-05-17 05:43 AM
Stone wrote:Aside from doing this in Artā¢Lantis R, place a window light shining upwards at the floor. That will light up the walls and the ceiling. General lights are not good for the effect that you want.
I'm currently working on a rendering of a hotel function room and not doing too well lighting the scene correctly. I'm trying to use the 'light cone down' method but I'm not happy about the results I'm generating. I'm also getting very dark ceiling/walls. I've also placed 3 general lights @ minus 1200mm below the scene (light blue in colour - intensity 100, fall off 2.5) but things are still murky. If anyone can share any tips/advice on this it would be greatly appreciated.
Stone wrote:Check the extensive list of free GDL objects sites that is posted at
PS I'm also in search of a model of a nice looking function room chair (if there is any such thing)
ā2006-05-17 06:33 AM
ā2006-05-17 07:24 AM
ā2006-05-17 07:45 AM
ā2006-05-17 08:41 AM
Dwight wrote:Yes but the fixtures cost a small fortune. Aren't they only available from Mount Olympus?
and then there's golden ambient light.......
ā2006-05-17 07:09 PM
ā2006-05-18 12:01 AM