Visualization
About built-in and 3rd party, classic and real-time rendering solutions, settings, workflows, etc.

Long Cinema 4D render time

Anonymous
Not applicable
I did this render with C4D default radiosity and 10% sharpening.. Can't figure why it took 37+ hours!.. All non-essentials were turned off in AC prior to 3ds export.. The plants are low polygon VB+Visual bits...

Object Info:
Points: 172,862
Polygons: 140,654
Objects: 88

Rendered in Picture Window, 640x480 NTSC

My equipment is not exactly low end

37h26m Left Front.jpg
2 REPLIES 2
Anonymous
Not applicable
Rashid

in render settings > radiosity:

change diffuse depth to 1 (for internal scenes 2 or possibly 3 might be needed)

reduce accuracy to around 55% (i find that a high setting can actually reduce the quality of the render, particularly with interiors). increase if necessary

reduce the pre-pass size to 1/4 or less

use 'render region' on a small part of the scene to check for quality/artifacts before running a final render (if you're getting artifacts on surfaces increase 'min samples', for artifacts at internal corners increase 'max samples')

hth

bill

and make a procedural material for the grass. obviously tiled surfaces really let down any render
Anonymous
Not applicable
Bill,

Thanks... 21 Minutes! Quality looks the same to me. The smaller prepass an "is that what that does?" time saver.

You saved me a day and since time is money where do I send the check? Trial and error would have taken a lot longer.. Starting with low settings and increasing to the point of diminishing returns seems to be best when it comes to rendering.

Fixed the grass too.. procedural??