2005-04-02 06:08 PM - last edited on 2023-05-11 03:13 PM by Noemi Balogh
2005-04-04 02:58 PM
2005-04-04 06:25 PM
Ignacio wrote:If your model is too far away from the origin, you will get strange things happen with your renders. The only way to remedy this problem is to move the model closer to 0,0
Can a very large slab (meant to produce a view of the sea out into the horizon) (I am trying to avoid photoshopping the sea) result in the 3D window and renderings misbehaving? If that is the case, is there a maximum size for the model, or any other limit that results in the misbehavior?