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Mirror Render in CineRender

Anonymous
Not applicable
Hello all,

I created a material that has high reflectance and when I check the material surface in the surface settings it seems like it reflects the environment. Now I have placed the mirror inside a hall and when I render with CineRender it reflects the sky and not the real surroundings which is an internal space. Any ideas why this is happening and how can I fix it?

Thank you
1 ACCEPTED SOLUTION

Accepted Solutions
Solution
Anonymous
Not applicable
Elena,
Looks like you may have a fake reflection setup in the environment channel of the surface settings (Carsten has a YouTube tutorial about these https://archicad-talk.graphisoft.com/viewtopic.php?t=68823) or you may be using a HDRI lightsource which is creating the reflection

Regards
Scott

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3 REPLIES 3
Solution
Anonymous
Not applicable
Elena,
Looks like you may have a fake reflection setup in the environment channel of the surface settings (Carsten has a YouTube tutorial about these https://archicad-talk.graphisoft.com/viewtopic.php?t=68823) or you may be using a HDRI lightsource which is creating the reflection

Regards
Scott
Carstenem
Expert
Scott is right it will be the environment channel which has a cloud texture applied.

Thanks Scott for sharing the topic link
Carsten
www.asmtechbase.com
https://www.youtube.com/asmtechbase

AC 3 to 26 -Windows 7 - 24GB - 8core 4.4Ghz
Anonymous
Not applicable
Many Thanks! Now solved