2025-11-06 09:13 AM
I find parameters to create cinerender materials way too complicated compared to the final result.
Many parameters produce not visible effects.
I think it would be better to have the chance to use few settings to work with to obtain certain effects.
More or less as many real-time renderers do.
I consider Cinerender a super aid for those who want to keep everything (drawings, documentation, visualization) coordinate under the same system... and it should be simpler to be more effective.
Operating system used: Windows
2025-11-06 10:13 AM
Try to start from an existing surface either in the template or from the ones provided in the library and then modify them as needed, rather than starting from scratch. It is quite easy to change a few colours or swap out textures and not touch any of the more advanced settings involved.
2025-11-09 07:38 AM
Yes Erwin, that’s what I normally do. While it’s easy changing the color I think it’s not easy obtaining the wanted result if you’re not into the mixing rules (normal, add, etc) or if you don’t master the layers rule … also copying layers into another channel is a nightmare … also maybe you want add some blur effect but the blurriness does not activate automatically if it is off …
Cinerender is great and it’s great to have it embedded into archicad to produce stunning ootb results but a simpler use will make it super!
2025-11-09 02:44 PM
If you don't want the complexities of the Cinerender engine,
You can just use the Basic engine a renderer.
These materials are much simpler and are what you see in the 3D window.
Barry/
2025-11-10 10:45 AM
I'm not sure which type of 'material' you are struggling with, but I find we typically have these 'custom' surfaces:
2025-11-11 07:04 AM
Paints are quite easy unless you want to obtain some silk effect or slight reflective effect …
Wood is quite headache also for the same reason, especially if you start from some of the built in library surface.
bricks are ok
the nightmare are the metals; some of them are built with layers and changing to obtain what you want is not an easy task … I mean I like doing it because I ilke learning new things but I think of a normal user who gives up immediately… and it’s a pity because we have a good renderer engine in our hands
2025-11-11 07:57 AM
There are quite a few surfaces in the default template.
And if you have a select agreement or subscription, you can download an additional surface catalogue that has many more.
I am not saying they are perfect and not sure what the ones in BIMComponents are like.
Barry.
2025-11-11 08:38 AM
Do you have the premium surfaces library loaded as well? I find I typically can get something that needs very little manipulation for things like metal or gloss from both GS libraries (I think this gives you around 500 surfaces to start from).
For reflective surfaces I found that I spent more time with the cinerender settings than the surface settings to get things looking right.
The out of the box 'scene' presets were pretty poorly optimised in the past, so I spent a lot of time figuring out which settings impacted render time, render quality etc to get something that renders quickly at decent quality.
2025-11-11 08:39 AM
Sorry Barry, I see you offered most of the same insights as I did up there.