displacement disappearing
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2008-12-15
06:40 AM
- last edited on
2023-05-11
01:41 PM
by
Noemi Balogh
The material is just a plain colour, with a simple matt reflectance shader with casting displacement.
This building is actually a hot linked module
The model is Very large, but even when i marquee the particular area this still happens
Running AC10 with latest fixes, windows XP with a quad core 4GB ram

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2008-12-15 07:15 AM
What anti-alias and what render quality?
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2008-12-15 07:32 AM
i am using the setting as showen in the image.
and then a sun object with 15 samples and 5' of diversion.
these are only process renders, for the final i usually crank the setting up to best anti-aliasing and 3000 x 1500 res.
could it just be the anti-aliasing quality that is giving my poor texture reproduction

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2008-12-15 07:42 AM
It looks like you might be in Archicad 12.
Post your machine and software in your forum signature - gets better answers.
Sun gets complex after Archicad 9 - you re probably doing the wrong thing with the sun. Try the Sun Class Shader "Realistic Sun" and thro away the sun object.
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2008-12-15 07:54 AM
it is me me just being lazy and trying to use all the CPU cores. and still get light that disperses.
i am definately in AC10.
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2008-12-15 08:00 AM
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2008-12-15 08:02 AM
and i have supplied the results.
this is happening with a few textures, usually ones of large surfaces (outsides of a building)
have you ever had any problems with the casting shader?
the shader values are quite low?
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2008-12-15 08:05 AM
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2008-12-15 08:06 AM
[bed time now]
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2008-12-15 08:08 AM
ARE you SURE that the wall is correctly surfaced?