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displacement disappearing

Anonymous
Not applicable
I am having problems with the displacement of the material not rendering in some parts.
The material is just a plain colour, with a simple matt reflectance shader with casting displacement.

This building is actually a hot linked module


The model is Very large, but even when i marquee the particular area this still happens

Running AC10 with latest fixes, windows XP with a quad core 4GB ram

texturetest.jpg
18 REPLIES 18
Anonymous
Not applicable
yeah I stepped the sampling up to 30 and it is looking sexy.

cheers.

[home time now]
Anonymous
Not applicable
check out the finished product on the inside.
Dwight
Newcomer
put more color in your light.
Dwight Atkinson
Anonymous
Not applicable
the natural or artificial? (exterior or interior))
Dwight
Newcomer
Any and all of them yello-ish and bluish , because:

"THERE'S NO SUCH THING AS WHITE!!"
Dwight Atkinson
Anonymous
Not applicable
Dwight wrote:
Any and all of them yello-ish and bluish , because:

"THERE'S NO SUCH THING AS WHITE!!"
point heard, all of them are tinted, perhaps ill try a stronger colour
Dwight
Newcomer
When it looks all glarey and murky like that [no criticism, this is a problem with Lytewurx], a scene needs luminosity.
Dwight Atkinson
Anonymous
Not applicable
i know what you are saying, i am awaiting your artlantis guide so i can get some access to that.

I would love to be able to import this scene and render it well in C4D or artlantis
Dwight
Newcomer
Get the Artlantis Demo, add some space at the bottom so you can trim off the logo and give it a go.
Dwight Atkinson