'fuzzy materials'
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2006-08-22
08:49 PM
- last edited on
2023-05-11
01:43 PM
by
Noemi Balogh
2006-08-22
08:49 PM
What's wrong with it? I read an earlier topic, in which someone commented on the need for higher light resolutions. However, I'm pretty sure they're all as high as can get.
I used window lights, the sky light and the archicad inbuilt realistic sun (because the sun light object caused other problems earlier).
I hope someone can help.
Thanx.
2 REPLIES 2
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2006-08-22 09:23 PM
2006-08-22
09:23 PM
Look here
http://archicad-talk.graphisoft.com/viewtopic.php?t=11206
if this doesn't help, than:
- check your render method/antialiasing/resolution
- check material displacement setting
- render with only one light/lamp to compare
if this doesn't help, than:
- check your render method/antialiasing/resolution
- check material displacement setting
- render with only one light/lamp to compare

Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2006-08-22 10:08 PM
2006-08-22
10:08 PM
The "resolution" issue is related to the number of samples the realistic sun method employs. You set this relative to the size of the rendering and proximity of shadows to the viewpoint. What is your sample number set to?
Try 128.
Try 512 if you have all night.
Try 128.
Try 512 if you have all night.
Dwight Atkinson