2004-02-02 01:16 PM - last edited on 2023-05-11 12:42 PM by Noemi Balogh
2004-02-19 04:37 PM
2004-02-19 05:27 PM
2004-02-19 06:52 PM
2004-02-23 10:35 AM
MMontgomery wrote:Thanx!
How far from the origin is this house? I've found that the thin lines usually show up when the object being rendered is far away from the project origin. Try adjusting the house closer to the origin and re-render the scene. You *should* see the line disappear. I once had a project that measured a mile by one half mile - with the project origin placed in the corner, all the objects in the center and further out would render with very dramatic lines in them, similar to the one you have pointed out, but much more exaggerated than the thin line your getting - it was more like a gouge. I moved the origin into the center of the project, and it was corrected.
As far as the material sizing, how do you have it mapped? Cubical, Simple, or ?? That will play a role in how it looks along one wall and can make it appear magnified or distorted along another wall. To see if that's the problem, you can try the 'reapply material' in ArtLantis and re-render it to see if that corrects the problem. I realize that it would be very time consuming to fix it in this manner since you have so many buildings, but ArtLantis doesn't have the material mapping capability like 3DS Max does, where you can adjust the UVW mappings of objects, regardless of what material they have applied.
Hope this makes sense
2004-02-23 04:10 PM