Is there at plan to give us the option to export to FBX in the future?
I see that many users talk about it but turn it to that there now is a solution to it by Datasmith to use with Twinmotion. But not all of us work with Twinmotion.
I work with 3D Studio/VRay and Unreal for many of our projects and sure Datasmith is nice to have in Archicad, but not to have the chance to export to FBX for 3D Studio or Blender is really a bummer. To not have the opportunity to have linked projects with FBX-files makes revisions a really hard days work.
FBX-Files is used by many 3D software and gives Archicad projects the chance to go in many different ways for presentation to clients. To just say we have Datasmith is to say that we only work with Twinmotion and Unreal, I don't just want to work with those, I want my projects to have the opportunity to expand in many other 3D applications.
Maybe I missed something but I cant find the Export FBX anywhere.
You are right that Twinmotion addon for Archicad has this feature. I haven't used it much, but maybe someone who does can chime in and let you know if it is still possible to install with ArchiCAD25.
I believe there was a 'free' license with AC22 or AC23 (can't recall). Before that there was a free 'older' version you could trial indefinitely.
You mention working with Unreal. Twinmotion uses Unreal engine, as far as I know.
For 3D studio there is direct export from Archicad to 3DS.
If you open 3D perspective and go to File > Save As, you can see all the possible 3D formats you can export to.
Yes, Twinmotion uses the engine from Unreal and I preferer to use Unreal to our projects.
Yes, we have 3DS but the FBX format is universal with many other 3D Application such as Blender, Unity etc. For me today I'm fine with the workflow with Archicad, 3D Studio and Unreal but without the FBX the workflow is broken cus you cant use the link properties that makes new revisions to update in 3D Studio easy to manage. As far as I know.
But it's not just for me, I think that removing FBX is a very sad thing for many user who want to export Archicad projects to work with in other 3D Applications.
You can just install the datasmith plugin without having to install TM or UE. Then you can export a FBX model you can use in any software. I actually use this method for working in 3ds Max + Corona and it works perfectly!
edit: i was wrong.
I just checked this and indeed, installing the Datasmith Connection will not make it possible to export as FBX.
The Twinmotion file option is what saves as FBX, but Archicad 25 no longer has this option (there is no longer Twinmotion plugin for AC25); it has only the Datasmith Connection, which saves in ".udatasmith" format, not in ".FBX" format.
I don't know about FBX, but I believe there is now a Twinmotion plugin for AC25 Twinmotion | Plugins - Unreal Engine
Yes, it is the Datasmith Exporter. I have installed it and checked it. It will save a *.udatasmith file format from Archicad, not an *.FBX file format.
The Direct Link for TW does not support AC25, only earlier versions. You can find that if you click the "View archived versions" link on the webpage you posted.
The lack of fbx export truly brakes a very typical and reliable workflow. The partial solution, which I commented about in a different topic, is to use the new Save As .rvt.
However this comes with 3 types of issues:
1. Its slower than FBX
2. Objects in 3d, that are cut by the Cut planes are still exported as a whole object (including nested objects in them).
3. It can only be used with versions 2021 or higher.
Thank you very much for raising the problem!
To my knowledge, the FBX export function was made available by the previous Twinmotion DirectLink addons. Unfortunately, Twinmotion has shifted to their new Datasmith format, thus this function is no longer available.
We have entered this request into our Wish List database (please refer to it as IDEA-4296). Hopefully we will be able to reimplement it in the future!
I am very sorry for the inconvenience! Thank you very much for your understanding, and have a great day!
Technical Support Engineer
The thing about FBX is that it has become the DWG of 3D file transfer. Plus, the KISS method (keep it simple stupid) works best with FBX. The old direct-link and now Datasmith linking requires to many pitfalls compared to simple FBX use. I also use AR in some of my presentations. I plop the model down on a conference table and the attendees can walk around the table with their phones viewing the model interactively. It's a lot of fun and effective. This method uses FBX in as well. It's a rich transfer format that any top tier program should have.
Please expedite the request to R&D to develop this export option.
I may be a bit cheeky but here is a link to the FBX SDK:
I too am frustrated by the loss of FBX output, it significantly impacts on my workflow.
I understand that it's not up to Epic Games to provide me with this functionality, as I'm not using it with Twonmotion but Graphisoft please bring back this functionality.
FBX is ubiquitous in the 3D graphics world.
I actually have to have a subscription to SketchUp to save as SKP from Archicad, then to FBX so I can bring it into an AR app. Before I used the TM out option (FBX). I'd think it's important to have a path to an AR app in 2021. I've been using Arki on iOS.
I have waited a while changing from AC24 to AC25. When I did and saw that the FBX-export is removed I realized our office can't switch to AC25. We are dependent on FBX export to 3DS MAX. And, no, exporting 3ds-files from Archicad is not an option. The obj-export is not good either. So far FBX works best although it too has flaws.
Graphisoft, this must be solved!
It's a very troubling trend by GS when they do this. The way they stripped so many functions from the "new" 2020 BIMx, and now eliminating saving to FBX makes me think that something else is at risk of being lost; since things come in threes,
My advice is to save as a Sketchup model, then save as FBX from Sketchup. Of course this would require. subscription to Sketchup.
I'm very sorry for the experience, but I would like to clarify it once again because this is not correct: this function (as well as the connection) was developed entirely by Epic Games. As much as we want to keep it, since Epic Games decided to move away from this format, we didn't receive further support for FBX from Epic Games. Thus, this function is not available in Archicad 25.
I'm very sorry for the inconvenience, and thank you for your understanding!
Technical Support Engineer
That's a bit contrary to what was relayed on the Twinmotion FB page (moderated by Epic). However, it makes sense that "they" developed it. However, FBX is widely used export format. So the question is why can't GS simply create the add-on export as they have for the dozen or more other formats? Some of which are really obscure. Thanks for the reply.