Barry and Erwin,
the injector object has less parameters than the target object. Only those parameters that are in the injector should issue the target object.
That means that I have several injector objects for different purposes.
One solution is a terrain model. You could define contours with one object, materials and roads with another object and so on. I have seen that if I try to include everything in one object, it will become slow to use. Therefore it is faster to define different paramters elsewhere and inject them to the mother object.
Erwin wrote:
"If you copy an object (or door, window etc), open the settings and use the inject parameters to a different object, it will inherit any shared parameters. "
Yes, but that is possible only once, correct if I'm wrong.
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