2020-11-09 09:00 AM
2020-11-18 08:57 AM
Minh Nguyen
Technical Support Engineer
GRAPHISOFT
2021-10-21 01:57 PM - edited 2021-10-21 02:00 PM
I suppose this has become the wish entry, so just wanna bump this. I've worked on a large terrain and I want to add thickness, while the reference line adapts to the new bottom of the mesh. Now, the reference line stays where it is.
I don't know if there is any workaround at all?
2021-10-21 03:27 PM
If it doesn't absolutely need to be a mesh: drag a copy of your mesh to the side somewhere to preserve it (put it on a hidden layer) and convert the mesh to a morph and offset the bottom.
The reason I suggest you keep the original mesh is that morphs are not as easy to modify as meshes.