jl_lt wrote:I am probably missing your point, but I think this is not a best practice. IMO First you define Story Levels then you model/position your Slabs with reference that Story Level. If you decide to elevate the whole Story, edit it in any Section with the "Edit Story Level" command. But if you want to change the reference level of a single or multiple Slabs then you edit it individually.
Sometimes you define the levels and while working you decide for better slab positioning.
jl_lt wrote:Yep. Very frustrating.
First, whatever you do there is undoable.
jl_lt wrote:IMO You just use this option if your Walls height are linked to story above. So if you increase the Story elevation, Walls will be shorten, and vice-versa. But the Slabs will keep their reference with the Story Level. This is the normal behavior.
Then, the option that causes the most problems (for me at least) is the first option (
edit just one level leaving the rest untouched ).
Technical Support Engineer