2007-05-25 08:04 PM
2007-05-28 10:00 PM
2007-05-29 02:28 AM
2007-05-29 03:49 PM
Matthew wrote:Are you saying we now need to buy and use ArchiJamb and ArchiPanel in conjunction with ArchitraveBuilder and HingeHandler? What about ThresholdMaster and HandsetHoudini? PenetrationPrevailer?
What is needed it the ability to create complex assemblies from simpler parts.
2007-05-29 05:07 PM
2007-05-29 05:29 PM
Chazz wrote:If those become available and you really like or need them, sure.Matthew wrote:Are you saying we now need to buy and use ArchiJamb and ArchiPanel in conjunction with ArchitraveBuilder and HingeHandler? What about ThresholdMaster and HandsetHoudini? PenetrationPrevailer?
What is needed it the ability to create complex assemblies from simpler parts.
I'm OK with the current paradigm. The real issue for me is that the interface of these things is poor. This, of course has it's roots in the limitations of GDL and perhaps the limitations of the SDK. Maybe more central is the fact that GS has set the interface bar so low that the developer community is less than inspired?I agree about the low bar and the current limitations of the interface for custom parts, and much could be done just by improving these, but these are only stop gap measures to relieve some of the current pain. I don't think the current paradigm can scale any further to accommodate complex assemblies such as stairs and curtainwalls since it is already failing to manage basic doors and windows very well.
2007-05-29 05:40 PM
Stephen wrote:This sentiment has been mentioned time and time again.
...I have never liked the windows and doors that come with the standard library.
2007-05-29 05:54 PM
Haneef wrote:This is a major part of my point about assemblies. I want to start in schematic design with a simple opening, maybe just a sash to represent a window and a simple solid panel (with or without a jamb) to represent a door. As the design develops I want to be able to add the details as needed until they are sufficient for the completed documentation. Casings and hardware as necessary, custom door panels, sidelights, multi-sash windows, various operable and fixed lights, etc.
Maybe GS should evaluate how people use the windows and doors parts. I generally start off a sketch design and just throw in 'fixed windows' which I then re-size and design as the project progresses. Sometimes this is left for very late in the project.
There are only a few of the doors and windows in the standard parts that I use. I also cringe when I have to make major changes to doors & windows - This should not be the case. My preference would be to provide something very flexible.
They are aware of the problem(s). I expect we will see some improvements in these areasStephen wrote:This sentiment has been mentioned time and time again.
...I have never liked the windows and doors that come with the standard library.
Has GS ever replied to them or mentioned how they see the way forward?
2007-05-29 05:59 PM
Matthew wrote:I don't know much about GDL or programming, but what i'm asking for doesn't seem to be that difficult. We have window objects with transoms, for example; would it be that difficult to turn those off or add a second transom?
There are serious problems with library parts but the solution is not to have fewer but more complex ones. The ones we have are already complex to the point of being unmaintainable.....
2007-05-29 06:05 PM
TomWaltz wrote:Just curious, can custom profiles be used in the creation of a custom window?
I've had better luck making custom openings out of walls & slabs. If you have a subtype, they will have all the listing parameters, even though you may not have all the size adjustments you want.
2007-05-29 06:18 PM
Jere wrote:Yep. They look amazing in section.TomWaltz wrote:Just curious, can custom profiles be used in the creation of a custom window?
I've had better luck making custom openings out of walls & slabs. If you have a subtype, they will have all the listing parameters, even though you may not have all the size adjustments you want.