People are saying 'don't implement it because it came from Autocad', but similar controls exist in Rhino, Microstation, Vectorworks - almost any modelling software I can think of. People need to be open to a workflow benefit, rather than persisting with a workSLOW process just because it's all they know.
Let me give an example. In plan view I have slabs and zones turned on and locked. I want to edit something - walls, objects, columns - by dragging a selection box around those elements. This turns a quick edit operation into a multi-step process, multi-click, error prone process, even with the Quick Layers box.
Layer combos are not the answer, because I want to SEE the slab edges and zone edges when editing. I even want to snap to them. I just don't want to have selecting specific objects turn into a chore because the zone and slab will invariably select first when trying to use Arrow tool dragging.
Marquee tool works sometimes, but loves to modify connected elements which is not always desired. More clicking and re-editing or multiple steps.
This is just a simple example in plan view. Working in 3D views for even slightly complex buildings is even more painful. Half the time we simply resort to Rhino because the ability to manage selection edits is so much simpler!
Happy to be shown I'm barking up the wrong tree and there's a simple solution I've completely overlooked. But I think this wish should be on the 'Essential' list, no question.
Yes. I think this is an important one...
And how about adding a "Selectable" checkbox to my proposed Filter Combination Dialog Box that is part of my Model Filter View Option whish?
Does this sounds good?
The colour display could be easily covered by Graphic Overrides, if we could set the criteria to check for locked status.
The ability to have the selection process ignore locked layers would be a big help in some situations. My favourite frustration is the shell tool which is partially displayed by the floor height cut plane, but trying to select elements displayed below results in picking up the shell. I am sure there are many other examples. The downside is you wouldn't be able to select an element and use quick layers to unlock or hide it.
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