Archicad to 3ds. Textures problem.
Anonymous
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2016-10-26 01:04 PM
2016-10-26
01:04 PM
I have problem with exporting archicad model to 3ds max with properly mapped textures. I do everything as advised (export with "surfaces" and "archicad textures information" options ticked).
All textures are exported as a .bmp format and are not properly scaled in 3ds max material editor no not to mention model space. When I manually convert image from .bmp to .jpg it works perfectly, but I have hundreds of textures so cannot really do everything manually.
Is there anyway to force archicad to export textures with 3ds file as .jpg not .bmp?
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2016-10-29 02:06 AM
2016-10-29
02:06 AM
Hi.
Forget the texture information. If you are exporting to 3ds max, I suppose it's to render there, right? Just use the geometry information, and set up your materials directly in max. Will work better.
Best regards.
Forget the texture information. If you are exporting to 3ds max, I suppose it's to render there, right? Just use the geometry information, and set up your materials directly in max. Will work better.
Best regards.