on 2012-09-0405:01 AM - edited on 2021-11-2805:45 PM by Rubia Torres
Use the Morph tool to create freeform elements within ARCHICAD, so you don't have to import special shapes from other programs. The Morph tool is fully integrated into ARCHICAD, and works with a familiar logic and interface. However, there are some Morph features that go beyond the other ARCHICAD construction tools.
Features of the Morph Tool
Morph Geometry and Sub-Elements Compared to traditional construction elements, the Morph has practically no geometric limits. Every edge and every surface can be moved and shaped in any direction, so you can create exactly the element you need to fit project-specific situations.
Morph Creation In addition to the basic input methods, you can use the Create Morph Using Selection (result: one single Morph) command from the Design or from the 'right-click' menu. The Magic Wand is also very powerful with Morph creation: tap any surface (e.g. a Mesh) to create a Morph.
Morph Settings Morph Selection Settings varies depending on whether you have selected an entire Morph, or any combination of its sub-elements (e.g. faces, edges). In sub-element selection, only the Model panel is available, and only the relevant controls are available, depending on whether you have selected edges, faces or a combination thereof.
Graphical Editing Morph creation and editing is most intuitive in the 3D window. Select any edge, grab any point or surface, or anycombination of their sub-elements, to modify the Morph with the help of the pet palette and real-time feedback.
Morph Smoothing Find below a number of commands to transform the Morph with a single click, by smoothing or subdividing its sub-elements:
Smooth & Merge Faces
Curve & Merge Edges
Hard or Soft Edges: in the Info Box or Morph Settings, any edges can be individually re-set to be “hard” or “soft”.
Advanced Texturing As with other 3D elements, if you have applied a material that includes a texture, you can use the Align 3D Texture command to fine-tune the origin and rotation of the texture pattern. For the Morph, these options are also available individually and separately for each face.