OK, Photoshop or other bitmap editor is good, but for different works. When I wrote about alpha channel for background with render from LW engine, I mean about automate alpha channel for background cutout, like standard GS engine (of course in bitmap editor).
For this time I create 2 images: one with LW engine, one with standard GS Render engine. From second I extract and use only alpha channel for masking first image.
Klimet you have right! - background alpha channel transparency doesn't work in AC9. I was write about old picture created at AC 7 and now rerendered with Ac9 and LW engine. After your post I tested AC9 and ......some censored words.
Klimet! - You can get alpha channel for background transparency straight from AC9 (only for old GS render engine). You must rendering your project with Background Transparency function ON an writing image as *.tif, millions of colours+. Next steps see my previous post.
Jugada, we are working witch trees, flowers and others bitmap with alpha channel transparency for background, but we are need for alpha channel for rendering background transparency (eg. sky) straight from AC.
I am stealing Pawel's background masking idea for the book. Excellent lateral thinking! Sometimes the old ways are best.
As for the mapping masking roughness - I do not experience this issue. The one time I descended into the poor taste depths (not that I haven't seen it done nicely) picture mapped plants, it worked fine.
I can suggest that perhaps your masks need work? I know - it worked fine before...... sorry.
Nice idea, Pawel, but when I try to render my model with the Internal Engine ("Picture" for backgroung colour and "Appha transparency" on) I get only the Backgroung picture without the model in my final render. Does the Internal Engine work with you?
Part III. Result.
This is tiff file compressed with ZIP. This file included excellent alpha channel mask for background. Now with bitmap editor eg. Photoshop or PSP (I use last), we can extract alpha channel and add to LW image.
I don't know but probably all problem background alpha channel is related with Graphic Card! Today I tested AC in office where is installed GForce - and alpha channel is missed. This same project rendered in my home where is installed ATI 9200 - I have got alpha channel. Is it possible? Work environment is this same on both machines, materials and others options too.
The steps you described are exactly the same I did with my rendering, but alpha is still missing. I don't know if it is the video card - I was trying this at home with NVidia GForce II. Anyway, is it a silly bug that makes me go to Max (in fact it made me go to Max a long time ago).
By the way,Pawel, it is better if you use Targa instead of Tiff+. It comes without background then you open it in Photoshop and saves you several steps like loading selections and so on.