Mirror surface setting for interior render Cinerender
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ā2021-11-18 03:53 PM
Hello,
I want an interior render with "indoor lamps only" settings. The mirror in the interior space does not reflect the interior space in Cinerender. The rendered output shows a blackout area instead of reflection. I checked with surfaces settings, the environment is turned off. Please help!

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ā2021-11-19 08:34 AM
No idea what that preset contains, but are Reflections turned on?
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
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ā2021-11-19 08:36 AM
Issue resolved. Just an error with the working file.
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ā2021-12-08 09:06 AM
Hi ayush_lohia, How did you fix the issue as I seem to have the same problem? "Environment" is switched off and I don't get a realistic reflection of my surroundings, however I do see either a blacked out area or 'the sky'..

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ā2021-12-08 09:21 AM
Try different render scenes - they will all have different settings.
Maybe it is to do with one of these general settings.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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ā2021-12-08 07:51 PM
Does the blacked out area appear only in render preview or the processed render also? If it appears only in render preview, then the rendered image will come out fine. Also, is it an outdoor render or interior render?

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ā2021-12-09 02:56 AM
Yes, we discovered that in another post that MegH started.
https://community.graphisoft.com/t5/Design-forum/Mirror-Render/m-p/324509/highlight/true#M156063
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11