Texture distortion on shell

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2021-09-11 05:15 AM
Hi everyone,
I am modeling and rendering my roof with shell tools, and the texture appears distortion, as shown in below. And the rendered pic is also not right. Can anybody help me out? Thanks!
render pic
viewport
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2021-09-12 07:37 AM
Try to set surface image origin from align texture option. It's in PM>Doucment>Creative Imaging
AC 09-27 | INT | WIN11 64
Dell Inspiron 7591, Core i9, 9880H 2.30GHz, 16.0GB, NVidia GeForce GTX1650, 4.0GB, SSD Internal 500GB, Dell SSD External 250GB
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2021-09-13 04:08 AM
Dear Rajesh, align texture doesn't work. It seems work with Morph, not Shell. 😞
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2021-09-13 08:40 AM
True, I have checked, I guess its not applicable for shell.
AC 09-27 | INT | WIN11 64
Dell Inspiron 7591, Core i9, 9880H 2.30GHz, 16.0GB, NVidia GeForce GTX1650, 4.0GB, SSD Internal 500GB, Dell SSD External 250GB