Cut Material in 3D
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‎2021-05-10
08:08 AM
- last edited on
‎2021-09-14
09:13 AM
by
Noemi Balogh
‎2021-05-10
08:08 AM
A project I'm working on is pretty complicated when it comes to height differences. So I decided to show those differences with a rainbow colour spectrum.
The issue I have is that the graphical overriding (in German it's called Graphische Überschreibung) only works on the ceilings.
I've created a object which layers Polys every 0.50 m and changes surface accordingly.
My thought being that I could then use solid intersection to get these colors also on the ramp and ceiling of the parking garage.
The surface which is cut is just grey. I assume it's because of the building material. Is there a way to override this?
When I set the status code of the poly to 1 I can see that the colors are still there but only where the layers of the poly are.
The issue I have is that the graphical overriding (in German it's called Graphische Überschreibung) only works on the ceilings.
I've created a object which layers Polys every 0.50 m and changes surface accordingly.
My thought being that I could then use solid intersection to get these colors also on the ramp and ceiling of the parking garage.
The surface which is cut is just grey. I assume it's because of the building material. Is there a way to override this?
When I set the status code of the poly to 1 I can see that the colors are still there but only where the layers of the poly are.
MODEL SOLID For i =Von to bis Material BM set Material i !block A,B,hohe put 0 ,0 ,15 put A ,0 ,15 put A ,B ,15 put 0 ,B ,15 prism_ NSP/3,hohe, get (NSP) addz hohe next i
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‎2021-05-11 06:26 PM
‎2021-05-11
06:26 PM
Cool! I'm glad it helped.
Cheers,

Cheers,
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