I'm working on a "Empty Window" to place over a Graphisoft window to add some extra functionality like wallclosure in 3D. But now a zones add up the Window Surface of both windows place on top of eachother.
I thought changing the ac_zone_on_reveal_side and gs_bOpeningToZone parameters might do something but they don't seem to in regards to window surface.
Is there a way to completely exclude the empty window?
That's a shame. I worked my way around it by replacing A & B with AC_Reveal_Width / Height and then setting B to 0 and locking both A & B.
If you set A to 0 the Wallhole2 function doesn't work anymore.
What's a shame is that the automatic hotspots for A & B to change the size by draging don't work anymore.
Would be useful for Graphisoft to create a glob parameter for windows with which it can be ignored by zones. I've been using windows more and more for things other then "windows" like niches or built-in Wardrobes.