SOLVED!
Wall texture orientation based on initial draw direction - IS THIS HARD CODED INTO WALL ELEMENTS ?
Anonymous
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‎2020-08-05 09:46 AM
‎2020-08-05
09:46 AM
I was not sure where to put this but the problem is follows:
In the building's facades I have a repeating pattern, which needs to be exact in elevation drawings. The easiest way to do this would be using a custom fill in walls. I ran into a problem however.
I attached a couple of pictures of two walls where you can see that the texture is set in 3D view to begin from the lower left corner of the wall element (small red arrows). The only thing that is different about the two wall elements is that they are
The biggest gripe about this is that this behavior appears to be somehow hard-coded into the wall elements, because none of the wall's settings appear to have any effect on this. The only thing that seems to make a difference is how the wall was
Am I missing something or do walls in Archicad seriously work like this?
I suppose there's a workaround of making a mirrored texture but even then I would have to check every wall if it's being displayed correctly or not... Also I don't think there's
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‎2020-08-05 11:17 AM
‎2020-08-05
11:17 AM
muhku wrote:
The only way to change this later on is to delete the wall along with all doors and windows and to create a new one.
No, You can select the wall, EDIT menu > Reference Line & Plane > Invert Wall Direction.
It will not affect doors and windows.
muhku wrote:
Am I missing something or do walls in Archicad seriously work like this?
Have you tried selecting the wall in 3D, DESIGN menu > Align 3D Texture > Set Origin.
Barry.
One of the forum moderators.
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‎2020-08-05 11:17 AM
‎2020-08-05
11:17 AM
muhku wrote:
The only way to change this later on is to delete the wall along with all doors and windows and to create a new one.
No, You can select the wall, EDIT menu > Reference Line & Plane > Invert Wall Direction.
It will not affect doors and windows.
muhku wrote:
Am I missing something or do walls in Archicad seriously work like this?
Have you tried selecting the wall in 3D, DESIGN menu > Align 3D Texture > Set Origin.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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‎2020-08-05 11:18 AM
‎2020-08-05
11:18 AM
If that hatch is created by your texture, you could select all of the walls, then use the Align 3D Texture option.
Document => Creative Imaging => Align 3D Texture => Set Origin
Ling.
Document => Creative Imaging => Align 3D Texture => Set Origin
Ling.
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Anonymous
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‎2020-08-05 11:56 AM
‎2020-08-05
11:56 AM
Barry wrote:
muhku wrote:
The only way to change this later on is to delete the wall along with all doors and windows and to create a new one.
No, You can select the wall, EDIT menu > Reference Line & Plane > Invert Wall Direction.
It will not affect doors and windows.
Thank you kind sir for the quick answer, this appears to have done what I was looking for.
